Rancang Bangun Aplikasi Game Edukasi Tebak Gambar Dan Fuzzle Untuk Anak Usia Dini. Journal of Informatic and Information Security, [S. l.], v. 1, n. 1, p. 41–52, 2020. DOI: 10.31599/jiforty.v1i1.139. Disponível em: https://ejurnal.ubharajaya.ac.id/index.php/jiforty/article/view/139.. Acesso em: 22 dec. 2024.