Journal Of Computer Science Contributions (JUCOSCO)
Journal Of Computer Science Contributions (JUCOSCO) merupakan jurnal ilmiah yang dikelola oleh Lembaga Penelitian, Pengabdian Masyarakat, dan Publikasi (LPPMP) Universitas Bhayangkara Jakarta Raya UBJ) dan diterbitkan oleh Fakultas Ilmu Komputer UBJ. Jucosco merupakan jurnal ilmiah yang menyajikan hasil karya ilmiah yang bersumber dari program pengabdian dan pemberdayaan masyarakat di Indonesia. Artikel ilmiah dimaksud berupa kajian implementasi dari program pengabdian dan pemberdayaan kepada masyarakat yang dapat dipertanggungjawabkan serta disebarluaskan secara nasional maupun internasional. Jucosco menyediakan artikel-artikel yang dapat diunduh secara gratis. Dengan jadwal terbit 2 (dua) kali setahun, yaitu Januari dan Juli. Pertama kali terbit Bulan Januari 2021 dengan E-ISSN: 2774-9037 dengan SK ISSN: 0005.27749037/K.4/SK.ISSN/2021.02 (1 Februari 2021).
Lembaga Penelitian, Pengabdian kepada Masyarakat dan Publikasi Universitas Bhayangkara Jakarta Raya
Pelatihan Peningkatan Tata Kelola Manajemen Inventaris Melalui Pembuatan Aplikasi di Pusksemas Sawah Besar Jakarta Pusat
The Sawah Besar Primary Health Care (Puskesmas) serves Central Jakarta. Among its services are an emergency room (ER), polyclinics in the morning and afternoon, maternity care, a laboratory, a pharmacy, and certificate processing. As a comprehensive healthcare center, it requires extensive inventory management of both medical and non-medical equipment. The Sawah Besar Primary Health Care used pen and paper to manually manage its medical and non-medical inventory. This method made it difficult to track incoming and outgoing goods and inventory, which led to inaccurate inventory counts. Patient care might be adversely affected by delays or errors in procurement. Puskesmas' operations required digital transformation via an inventory management application to streamline the medical and non-medical goods management process. The goal of this activity was to create a mobile application for managing inventory data for both medical and non-medical items. The implementation methods of this community service activity included field observation with partners, application development, outreach, and application use assistance, as well as evaluation and reporting. This activity could help primary health care improve inventory management by implementing a mobile application that allowed users to manage inventory data from anywhere and at any time.
Copyright (c) 2025 Eka Miranda, Vieri Aska Juneio Sembiring, Ivan Surachman, Runna Aurelia https://creativecommons.org/licenses/by/4.0
Peningkatan Kapasitas Tenaga Kesehatan melalui Workshop SIPETER dalam Mendukung Transformasi Digital Puskesmas
The administrative recording process at Puskesmas (Community Health Centers) is still not optimal. One of the common challenges is that the recording process does not correlate with the measurable monitoring of the Puskesmas' work program achievements. One solution that can be implemented to address this issue is the SIPETER application. SIPETER is a technology-based solution designed to replace manual recording and facilitate the achievement of work programs at Puskesmas. However, the successful adoption of this system depends on the readiness of human resources to master its technical features. Therefore, the process of technology transfer in the implementation of the SIPETER application becomes crucial. For this reason, this article proposes a SIPETER application workshop at Puskesmas Cantigi. The SIPETER workshop model at Puskesmas Cantigi includes: (1) introduction to core features, (2) real case simulations, (3) troubleshooting technical issues, and (4) continuous evaluation through a performance dashboard. This community service activity is expected to assist healthcare workers at Puskesmas Cantigi in promptly conducting recording and reporting. Meanwhile, the head of the Puskesmas can monitor the progress of the implementation of the work programs
Copyright (c) 2025 Yaqutina Marjani Santosa, Alifia Puspaningrum, Nur Budi Nugraha https://creativecommons.org/licenses/by/4.0
Kolaborasi Kampus dan Sekolah dalam Meningkatkan Literasi dan Numerasi melalui Edukasi Berbasis Teknologi
The 8th Batch of the Kampus Mengajar Program at SMPN 5 Cikarang Utara aimed to improve students’ literacy and numeracy through collaborative and innovative approaches. Implemented activities included teaching assistance, weekly reading habits, educational programs such as "Word Puzzle" and "Numeracy Egg", revitalization of the school library and bulletin board, and the organization of a Literacy and Numeracy Festival. These activities not only targeted cognitive development but also fostered collaborative, creative, and competitive attitudes among students. The implementation method involved participatory collaboration among students, teachers, and university volunteers, while the evaluation was conducted through observations, student engagement levels, and post-test AKM (Assesmen Kompetensi Minimum) results. The program outcomes indicated an increase in student participation, the emergence of a reading culture within the school, and greater enthusiasm for learning. This article recommends sustaining such programs to support educational transformation at the junior high school level.
Copyright (c) 2025 Rafika Sari, Sabiq Abdillah, Visca Anindha Ayu, Sharlen Taurisya Agati DJ, Nathasya Grisella Manullang, Dwi Sinta Cahyani, Safarin Novarizal https://creativecommons.org/licenses/by/4.0
Adaptasi Teknologi: Membangun Masyarakat yang Cakap Digital pada Kelurahan Marga Mulya Bekasi
Marga Mulya Subdistrict, despite its considerable potential, faces challenges in achieving sustainable development, one of which is the lack of digital literacy. In particular, the limited understanding of digital security poses a significant challenge, especially in RW 02, where many residents own digital devices but remain vulnerable to risks such as the misuse of personal data and online fraud. Kuliah Kerja Nyata (KKN) conducted by UBHARAJAYA as part of the Merdeka Belajar Kampus Merdeka (MBKM) initiative aims to enhance the digital literacy skills of the local community. This program offers education on the wise, safe, and productive use of digital technology, along with training in the use of applications and social media platforms such as WhatsApp, TikTok, Instagram, and Shopee. Furthermore, the program instills awareness of digital security risks and methods to protect personal information. It is expected that through this initiative, the residents of RW 02 will be able to optimize their use of digital technology and build a smart and resilient digital community.
Copyright (c) 2025 Khairunnisa Fadhilla Ramdhania, Febri Zulfatian Hasan, Muhamad Fadilah Al Fajriy, Janwar Irwansah Pribadi, Muhamad Habib Abfsan Maulana Hadi, Azhar Hasnandi, Fauzan Naufaldy Mahardika, Muhammad Alvien Heikal, Naufal Al Bari, Rizky Subakti, Rues Rizki Saputra https://creativecommons.org/licenses/by/4.0
Implementasi Sistem Pelaporan Digital untuk Penguatan Data Lingkungan di Kelurahan Padurenan
The administrative data management at the Neighborhood Association (RT) and Community Unit (RW) levels in Padurenan Village is still predominantly manual, leading to inefficiencies, risks of data loss, and low community participation in reporting. Through a Community Service Program (KKN), an Excel-based reporting system was implemented to enhance the performance and involvement of local community administrators. The program involved several stages: initial coordination with village officials, field surveys to identify needs, system design, socialization, and hands-on training for RT/RW administrators. Program evaluation was conducted through direct observation and feedback from users during the implementation phase. The results indicate a significant increase in the digital literacy of RT/RW administrators, enabling more structured, efficient, and accurate data recording. This digital transformation has also fostered greater community participation in administrative activities. The program successfully established a foundational digital administration system, replacing manual methods with a more organized and accessible approach. Recommendations for future development include periodic system updates and ongoing training to ensure the sustainability of this digital initiative.
Copyright (c) 2025 M Hadi Prayitno, Orodeo Tomatala, Bayu Rahman Saputra, M Jafar Sodik, Muhammad Sidik Nurdiansyah, Muhammad Reza Pahlevi, Riyan Fauzi Hakim https://creativecommons.org/licenses/by/4.0
Penerapan Sistem Informasi Web untuk Optimalisasi Penjualan UMKM Kuliner Pujasera Walet Mas
Currently, the food industry or culinary world is increasingly developing, marked by the proliferation of various fast food restaurants in big cities. Many consumers are not served well, they still use ballpoint pens and sales reports still use ledger books. This MSME sales data management information system uses the waterfall method with tools in the planning stage and UML (Unified Modeling Language) as a system modeling tool. As a goal of designing this system, it is designed to make it easier to record and manage data efficiently and to design applications to make ordering easier during the process. To overcome the problems above, a web-based information system for managing culinary food sales data using language was created. PHP and MySQL programming as a database. As a result of this research, there is a web-based culinary food sales data management information system. It is hoped that the management of culinary food sales data at the Pujasera Walet Mas Pujasera Walet Mas MSMEs in terms of sales and payment services can be served efficiently.
Copyright (c) 2025 Ahmad Surahmat, Tb Dedy Fua'dy, Korneilis, Sugiarti Putri Adawiyah https://creativecommons.org/licenses/by/4.0
Peningkatan Literasi Ibu Rumah Tangga sebagai Upaya Mitigasi Risiko Penggunaan Gawai
This Community Service (PKM) is conducted through counselling in the densely populated ​​Peninggaran Barat sub-district, Kebayoran Lama, South Jakarta. The purpose of this PKM is to provide input that is expected to be a solution to the concerns of mothers regarding dependence on gadgets that are detrimental to their environment in general, and children in particular, especially early childhood. Currently, dependence on gadgets is something that cannot be avoided, coupled with the rapid development of digital and information technology. From these changes, mothers are the ones who feel the impact the most. Mothers are required to be able to accompany their children in learning and synergize with teachers at school, especially for early childhood. This PKM uses the constructivism paradigm method, namely delivering material and discussions about the importance of literacy and implementing a culture of literacy through counseling The results of the PKM show that mothers are increasingly aware of the importance of literacy so that they can comfortably accompany their children to learn , use gadgets intelligently, and can provide solutions to conflicts that occur with their environment.
Copyright (c) 2025 Lisa Adhani, Andi Nur Aliyah, Amora Kusumawati, Muanda Afifah, Wahyu Kartika, Siti Setiawati https://creativecommons.org/licenses/by/4.0
Penerapan Metode Rapid Application Development (RAD) dalam Pelatihan Pembuatan Aplikasi Sederhana
Efficient and effective software development is becoming increasingly important in today's digital age. The purpose of this paper is to assess the success of RAD implementation by taking into account the advantages and disadvantages, challenges faced, and how to make RAD implementation run effectively. The method used in this writing is a literature study. From the results obtained, it can be concluded that in the implementation of the RAD method, it is necessary to pay attention to what projects are being run, whether human resources are sufficient, and what applications are developed. This needs to be done because RAD is not a suitable method for all types of applications, especially new applications. The use of the right tools is highly recommended to support rapid development. The success of RAD is highly dependent on the project context and the capabilities of the development team, and further research is needed to evaluate the effectiveness of RAD in different types of software projects.
Copyright (c) 2025 Aliza Fatha Amanda, Muhammad Fahri Afrizal, Yuni Sugiarti https://creativecommons.org/licenses/by/4.0
Aksi Kolaborasi Peningkatan Literasi Numerasi dengan Variasi Metode Pembelajaran dan Adaptasi Teknologi
The Community Service Program (PkM) at SMPN Satu Atap Cibarusah, Bekasi Regency, aims to enhance the quality of education and student skills through various initiatives, including graphic design training using Canva, library revitalization, the introduction of Shibori batik art, and the implementation of innovative learning methods in Islamic Religious Education (PAI) through the Team Games Tournament (TGT) approach. The Canva training equips students with digital design skills, while library revitalization seeks to increase reading interest through improved facilities and library administration systems. The Shibori batik program not only introduces students to traditional textile art but also instills Pancasila values through creativity and collaboration. The TGT learning method in PAI is applied to enhance students' understanding of halal and haram food and beverages through a cooperative and engaging approach. The results of this program show significant improvements in students' digital skills, literacy, creativity, and comprehension of learning materials. This initiative also encourages active participation and student motivation, positively impacting their educational experience. The success of this program highlights the importance of innovative and participatory approaches in improving the quality of learning in schools.
Copyright (c) 2025 Izzah Sabillah, Fatimah Nur Asyifa, Hervina Rahmawati Fatimah, Tiara Firdaus, Rafika Sari https://creativecommons.org/licenses/by/4.0
Program Pengembangan Karakter dan Variasi Metode Pembelajaran Digital sebagai Upaya Peningkatan Literasi Siswa
This Community Service Program (PkM) aims to enhance the quality of education at SDN Medalkrisna 01 through three main activities: Literacy Eradication, Mini Cinema, and STEM-Based Learning. The Literacy Eradication program provides reading and writing guidance to students with literacy difficulties using phonemic techniques and progressive writing exercises. The Mini Cinema program is designed to raise students' awareness of the three major educational sins (bullying, intolerance, and sexual violence) through educational film screenings followed by interactive discussions. Meanwhile, STEM-Based Learning is implemented in science lessons through hands-on experiments, such as making churned ice cream, to understand the concept of phase changes in matter. The results of these programs show improvements in students’ literacy skills, awareness of the negative impacts of bullying, and increased interest in science and technology. Additionally, positive feedback from students and teachers indicates the effectiveness of the program in creating a more inclusive and innovative learning environment.
Copyright (c) 2025 Dio Ivanca Salsabila, Mutia Azzahra, Alida Zia Fatimah, Rafika Sari https://creativecommons.org/licenses/by/4.0
Pengenalan Software Appy Pie Berbasis Android untuk Bahan Pembelajaran di TKQ Al-Falah Depok
TKQ AL-Falah is located in Pancoran Mas Depok sub-district, a place of learning for kindergarten children, where currently the implementation of teaching and learning is still using traditional and manual methods which is less interesting teaching materials. It is not utilized on android in the teaching and learning process. Therefore, a form of learning is needed that provides a new color, by utilizing Appy Pie software which has easy-to-use features. By utilizing Appy Pie software, teachers can easily provide learning media to be more fun and diverse according to student needs. In this community service, the aim is to provide an introduction to Appy pie software which can later be applied using android to help teachers at TKQ in creating interesting and interactive teaching materials.
Copyright (c) 2025 Siti Khotijah, Juliana, Dewi Driyani, Dian Hartati https://creativecommons.org/licenses/by/4.0
Membangun Wilayah Berkelanjutan melalui Inovasi Digital dan Kepedulian Lingkungan di Kelurahan Kebalen
Kebalen Subdistrict as a suburban area with great potential, faces various challenges in sustainable development, such as low digital literacy among MSMEs, lack of public awareness of the importance of environmental cleanliness, and a lack of green space. In an effort to overcome these challenges, the Group 07 Real Work Lecture (KKN) program is designed to support sustainable regional development through digital innovation approaches and environmental awareness. The aim of this research is to increase community digital literacy, empower local MSMEs, and encourage community participation in protecting the environment. The research method used is a participatory approach, where data is collected through direct observation, interviews and community needs surveys. The main programs carried out include training in creating web-based applications and WhatsApp Business for MSMEs, greening actions through tree planting, environmental cleanliness campaigns, and creative education for children. The analysis technique is carried out descriptively by comparing conditions before and after the activity. The research results show that the digital literacy of MSMEs has increased significantly, with 80% of participants successfully utilizing technology to manage their businesses. Greening programs and environmental cleanliness campaigns create real change by increasing public awareness of the importance of protecting the environment. Creative education has also succeeded in instilling sustainability values ​​in children. With the integration of this program, Kebalen Village shows great potential to become a more sustainable, innovative and environmentally friendly area.
Copyright (c) 2025 Syehan Aulia Iskandar, Baihaqi Ahmad Firdaus, Abdul Malik AlHakim, Muhammad Raihan Febrian, Tegar Aziz Setiaji, Gading Haikal Firdaus, Muhammad Febrian Aska, Rakhmi Khalida https://creativecommons.org/licenses/by/4.0
Peningkatan Literasi Digital dalam Pembuatan Karya Tulis Guru Pada Platform Merdeka Mengajar (PMM)
This scientific article aims to evaluate a workshop held at SMP Negeri Satu Atap Cibarusah Bekasi to enhance the digital literacy of teachers. The workshop focused on creating written works in the form of Aksi Nyata Documents on the Merdeka Mengajar Platform (PMM), introducing and utilizing the Canva graphic design application and Gemini Artificial Intelligence to support the writing process. Participants were also trained on the structure of writing Aksi Nyata that meet PMM’s Writing Guidelines to ensure validation, as well as how to provide effective feedback for various types of Aksi Nyata. The workshop consisted of three main sessions: (1) Introduction to the Merdeka Mengajar Platform (PMM), (2) Tips for passing PMM Action Plan validation, and (3) Hands-on practice in creating written works aligned with the theme "Literacy Enhancing Student Competence." Evaluation results show that teachers gained increased understanding and skills in composing scientific articles that meet PMM standards and can use technology to improve the quality of their writing. This workshop significantly contributes to strengthening teachers' digital literacy and writing competence, which is expected to be applied in educational development at schools.
Copyright (c) 2025 Ratna Sari, Rafika Sari, Khairunnisa Fadhilla Ramdhania, Rakhmi Khalida, Aida Fitriyani, Safarin Novarizal https://creativecommons.org/licenses/by/4.0
Transformasi Digital Sektor Kesehatan Pada Telemedisin Indonesia
Digital transformation in the health sector in Indonesia has grown since the COVID-19 pandemic several years ago, one form of digital transformation is the emergence of telemedicine services in Indonesia. However, Indonesia's capacity and readiness are not yet adequate for realizing digital transformation because Indonesia needs to anticipate several risks that may occur in accelerating digital transformation, such as the potential for data misuse and privacy violations and the threat of cyberattacks. This article aims to identify the challenges and opportunities for digital transformation, especially telemedicine services in Indonesia. This article uses a qualitative approach with data sources from literature reviews. The results show that digital transformation in the health sector, especially telemedicine services, faces challenges from people, processes, and technology. However, training medical personnel, increasing system integration, and using protection technology are opportunities to improve patient data security and the efficiency of telemedicine services.
Copyright (c) 2025 M. Yusuf Samad, Fajri Rosadi, Fatimah Azzahra, Taryana Brata, Diah Ayu Permatasari, Nova Teguh Krisdwiyanto https://creativecommons.org/licenses/by/4.0
Literasi Digital Bagi Pelaku UMKM Sebagai Sarana Meningkatkan Pembangunan Kelurahan Jatirahayu
The advancement of information technology in the digital era has significantly impacted various aspects of life, including the economic and social sectors. However, the digital literacy level of the Jatirahayu community remains moderate, as reflected in their limited understanding of safe internet use and SME digitalization. The lack of awareness regarding digital security and the minimal utilization of digital platforms by SME entrepreneurs are the main challenges in this area. This Community Service Program (PkM) aims to enhance digital literacy among the community, particularly in internet security and ethics, while assisting SME digitalization by registering business locations on Google Maps. The implementation methods include initial surveys, coordination with local authorities, material preparation, invitation distribution, and conducting socialization sessions along with technical assistance for SMEs. The results indicate that the internet literacy workshop successfully raised awareness about information validation, personal data protection, and online fraud detection. Additionally, the SME digitalization program helped business owners understand the benefits of digital platforms and successfully register several businesses on Google Maps. The evaluation of program effectiveness revealed that most participants gained a better understanding of digital literacy, although further follow-up is needed for sustainable implementation. In conclusion, this program effectively increased community awareness of safe internet usage and positively impacted SME digitalization. Moving forward, further collaboration with local government and additional training will be essential to ensure optimal technology utilization for the Jatirahayu community.
Copyright (c) 2025 Abrar Hiswara, Aldi Sandi Hidayat, Rayhan Daffa Prasetya, Raihan Malik, Situmorang Ondo Palito Tua, Risma Damayanti, Rafi Azhar Alfarizi , Aban Abyan Afif, Catur Rizky Nur Akbar, Arfi Alkahfi, Erlangga Respaty Wardhana https://creativecommons.org/licenses/by/4.0
Perancangan Manajemen Proyek Pada Sistem Informasi Sekolah SMA Negeri 1 Tarumajaya Berbasis Website
The advancement of information technology has significantly impacted the education sector, including SMA Negeri 1 Tarumajaya, which faces challenges in managing academic and administrative data manually. These manual processes are time-consuming and prone to errors. To address this, a web-based School Information System was developed to enhance administrative efficiency, information transparency, and communication among the school, students, teachers, and parents. The system is designed to manage academic and non-academic data, such as attendance, grades, schedules, and real-time reports, accessible across various devices. Implemented within 4 months and 2 weeks with an efficient budget, the system successfully transformed manual processes into faster, more effective, and less error-prone workflows. The results demonstrate that the system not only improved operational efficiency and data transparency but also strengthened communication between the school and parents, marking a significant step toward educational digitalization.
Copyright (c) 2025 Dwipa Handayani, Ayu Diah Rositawati, Caroline Julyana Magdalena S., Deo Pratama Putra, Fransisco Leo Sinema Gea, Nur Afifah, Rahelliana Tinambunan, Rahma Vadilla, Santi Noviyanti, Verdi Ganda Manalu https://creativecommons.org/licenses/by/4.0
Pelatihan Pemanfaatan Kecerdasan Buatan untuk Proses Pembelajaran di SMK Telkom Sidoarjo
The use of artificial intelligence has become common, including in the learning process. In the digital era, the use of artificial intelligence for education has both potential and risks. Therefore, an appropriate understanding is needed for the use of artificial intelligence in education. This is to ensure that artificial intelligence is used effectively, efficiently, and appropriately. In this article, the community service team organized artificial intelligence training for the learning process at SMK Telkom Sidoarjo. Before the training, an observation was conducted on the general and specific conditions. Then the team compiles the module according to the results of the observation. The training includes various appropriate artificial intelligence tools and ethics in their use. The training was evaluated using a questionnaire and showed high satisfaction with an average score of 92.96%.
Copyright (c) 2025 M. Muhsin, Nilla Rachmaningrum, Tri Agus Djoko Kuntjoro, Vidira Anindita Ramya, Nicholas Ardi Nugraha, Puguh Chondro Jadmiko, Muhammad Dwi Cahyo, Wafiqoh Dwi Oktaviana Putri https://creativecommons.org/licenses/by/4.0
Digitalisasi Form Laporan Dasa Wisma Kader Posyandu Kenanga di Lingkungan Bekasi Utara
Recording Dasa Wisma data at Posyandu Kenanga Taman Wisma Asri is still carried out manually, resulting in inefficiencies in management and the risk of data inaccuracies. Through the Community Service Program (KKN), the digitization of the reporting system was implemented to improve the quality of health and welfare data management. The program involved the development of a Microsoft Excel-based reporting system, including system design, cadre training, and implementation assistance. Program evaluation was conducted through system testing and simulated use with Posyandu cadres. Implementation results showed increased efficiency in data management through a structured recording system. Posyandu cadres demonstrated increased competence in operating the digital system. The program resulted in a significant transformation from manual to digital systems, providing a foundation for the development of a sustainable data management system. Recommendations for future programs include the development of a more comprehensive system and continued training for Posyandu cadres to ensure sustainability of the digital system implementation.
Copyright (c) 2025 Dwipa Handayani, Nizar Bagoes Rabbani, Dafa Herdiansyah, Virga Hendra Saputra, Ferdi Kurnia, Yedija Salomo Zebua, Ahmad Bayu Wicaksono, Muhammad Yazid, Brian Permana Ginting, Rian Damara https://creativecommons.org/licenses/by/4.0
Penerapan Teknologi Augmented Reality 3D Sebagai Media Pembelajaran Anak Usia Dini
Traditional learning methods that rely on books and static images often fail to effectively capture children's attention and help them understand the material. This is one of the challenges in increasing learning motivation. To address this issue, an Android-based AR application was developed to teach vowel letters to kindergarten children. By using the fast corner detection algorithm and Unity3D, AR offers a more engaging and effective approach compared to conventional methods. The implementation stages include designing, developing, and testing the application by involving kindergarten children as research subjects to assess the effectiveness of the application. The goal of this PKM is to enhance children's interest in learning, facilitate the understanding of vowel letter concepts, and provide an innovative and interactive learning method. Research results show that AR has the potential to increase children's interest in learning and facilitate the understanding of vowel letter concepts.
Copyright (c) 2025 Yoga Fadillah P; Dwipa Handayani; Ahmad Fathurrozi; Dani Yusuf; Muhammad Yasir, Agus Hidayat https://creativecommons.org/licenses/by/4.0
Pengembangan Modul Fixed Asset Pada Sistem Informasi Berbasis Web pada PT Prima Solusi Computindo (RADSOFT)
PT. Prima Solusi Computindo (Radsoft) faces challenges in managing fixed assets, resulting in inefficiencies due to manual and non-integrated record-keeping processes. This study aims to design and implement a web-based information system for fixed asset management to enhance efficiency and accuracy. This system was developed using the HTML,CSS,Javascript, database SQL, and the C# framework .The research utilizes the Waterfall development model, encompassing requirements analysis, system design, implementation, and testing phases. The results indicate that the developed system effectively integrates asset management processes, including record-keeping, depreciation tracking, and reporting. This integration simplifies decision-making for the management team regarding asset utilization. Additionally, the web-based system enables real-time access across departments, improving transparency and data accuracy. As a recommendation, the company should provide training for system users to maximize the features available. Future developments may include integrating the system with other modules, such as accounting and inventory, to enhance its overall functionality.
Copyright (c) 2025 Ferry Andika Firmansyah, Fajar Rizki Nuriantoro, Andreas Bayu Putra, Waris Haryono https://creativecommons.org/licenses/by/4.0
Sistem Deteksi Stunting Sebagai Program Intervensi Gizi di Kelurahan Teluk Pucung
The prevalence of stunting in Indonesia is currently at 21.6%, which is down from the initial value of 24.4% in 2022. There is a failure in the process of improving nutritional status that causes babies and toddlers to indicate stunting. Stunting is a condition where children experience growth disorders, so that their height is not in accordance with their age as a result of chronic nutritional problems, namely lack of nutritional intake for a long time. Data shows that stunting in children can have a long-term impact on their health and development, creating serious challenges in achieving the full potential of future generations. Insufficient intake of adequate nutrition, unequal access to quality health services, and supported by healthy eating practices and lack of a supportive environment are the main factors that trigger high stunting rates, demanding integrated interventions to address the root of the problem. Bhayangkara University of Greater Jakarta as a private sector that should collaborate in efforts to improve the nutritional status of the Indonesian people carried out real lecture work (KKN) in one of the villages in Bekasi City, namely Teluk Pucung village. A holistic approach that considers social, economic, and educational factors in efforts to improve nutritional status is essential. Intervention programs should not only focus on providing nutritious food, but also on family economic empowerment, increasing mothers' knowledge about nutrition and child health and improving access to quality health services.
Copyright (c) 2024 Journal Of Computer Science Contributions (JUCOSCO) https://creativecommons.org/licenses/by/4.0
Pemanfaatan Artificial Intelligence (AI) Pada Penyusunan Aksi Nyata Platform Merdeka Mengajar di SDN Medalkrisna 01
This training program is designed to enhance the competency of elementary school teachers in developing practical actions on the Merdeka Mengajar Platform (PMM) by utilizing Artificial Intelligence (AI) technology. Through the use of Turnitin for plagiarism checks and Gamma for document preparation, the program aims to ensure that the work produced is original and well-structured. The training involves teachers in intensive sessions that include the introduction and use of Turnitin to detect plagiarism, as well as Gamma to assist in preparing practical action documents that meet Kemendikbud's validation standards. The results of the training show a significant improvement in teachers' ability to produce creative, innovative, and compliant practical actions according to the assessment criteria. Teachers participating in this program can produce more professional and plagiarism-free documents, thanks to the constructive feedback from AI. Furthermore, the resulting practical action documents have a clear and attractive structure, facilitating the validation process. This program also encourages the formation of a learning community among teachers, where they share best practices and support continuous improvement. Thus, this training program not only enhances teachers' digital competence but also contributes to the overall improvement of education quality. The use of AI in education becomes an important step in preparing teachers to face challenges in the digital era.
Penerapan Aplikasi Stunting Pada Posyandu Kenanga Sebagai Gerakan Masyarakat Sadar Stunting
Stunting, or impaired growth in children, represents a serious and complex global health phenomenon. This article provides a general overview of stunting, encompassing definitions, risk factors, impacts, and prevention efforts. Stunting is closely linked to nutritional aspects, particularly during the first one thousand days of life, including the prenatal period and the first two years of a child's life. Major risk factors involve inadequate nutrition, poor sanitation, and unsupportive socio-economic environments. A profound understanding of stunting, both from health and social perspectives, serves as a foundation for students to engage in prevention and intervention efforts. Students can contribute through community service activities, nutrition education campaigns, and innovative projects aimed at raising awareness about the importance of early nutritional intake. Student involvement at the local level can be pivotal in bridging the gap between science and society, improving access to information, and stimulating behavioral changes. Furthermore, this article highlights the potential of students in the research domain, exploring further knowledge about the underlying factors of stunting and evaluating the effectiveness of existing programs. By integrating students into the stunting prevention agenda, it is hoped that useful and effective programs and applications will be developed to enhance the health of children.
Edukasi Menarik Pencegahan Stunting dan Pemanfaatan Aplikasi E-Posyandu dalam Monitoring Gizi Anak
Posyandu is the main forum for monitoring nutritional status and preventing stunting in infants and toddlers. Stunting is a condition where growth is inhibited in children due to lack of nutritional intake for a long time because food intake is not in accordance with nutritional needs. Maternal nutrition plays a major role in preventing stunting in children from an early age. In addition to growth problems, stunting also affects children's intelligence levels and learning abilities. Kuliah Kerja Nyata (KKN) is a community service program that provides opportunities for students to apply the knowledge and skills gained on campus directly in the community. Through Real Work Lecture (KKN) activities as a student community service program, it aims to socialize the dangers of stunting on children's growth and development, and socialize how to prevent stunting. In addition, this activity is also carried out to conduct counseling to the community about a healthy menu with balanced nutrition which aims to provide an understanding of the importance of regulating nutrition in the food given to children. This Real Work Lecture (KKN) activity can be a forum to provide understanding and education in an interesting way about the dangers of stunting.
Perancangan Sistem Pendataan Warga Berbasis Website Di Desa Rawa Bugel Bekasi
Rawa Bugel Village, especially RW 10, still faces challenges in managing citizen data and information. Limited facilities and infrastructure because citizen data is still managed manually using Excel, often causing errors and inaccuracies in data, which in turn hampers the planning and implementation of development programs. a website-based citizen data collection system specially designed for Rawa Bugel Village. This system allows RW 10 to manage population data and demographics. In addition, this system also gives citizens access to view and update their personal information. Therefore, designing a website-based citizen data collection system is important to improve data management and improve the quality of information available to the public. This system adopts website technology to ensure easy access from various devices, including mobile devices that are commonly owned by the public. The use of this website-based Citizen Registration System has made a positive contribution to improving data management and information quality in Rawa Bugel Village.
Pelatihan Desain Foto Produk UMKM Menggunakan Aplikasi Canva Pada PKK Papan Mas Bekasi
Community service activities at PKK RW 007 Tambun Selatan District aim to provide understanding and skills to PKK members regarding the use of the Canva application in designing photos of MSME products. The focus is on the PKK Board RW 007 Mas Tambun Selatan in Bekasi City. Activity participants are given practical training in using the Canva application, a user-friendly graphic design platform. In this training, PKK members teach how to create attractive product photo designs and support MSME promotions. Through the Canva application, they can easily edit images, add text, and create aesthetic designs without requiring in-depth graphic design skills. Using Canva aims to empower MSMEs in PKK RW 007 to increase the competitiveness of their products in the market. With an attractive design, it is hoped that MSME products can be more easily recognized and sought after by consumers. Apart from that, this training also provides an understanding of marketing strategies through social media and online platforms, so that MSME products can be reached by a wider market. The results of this activity are expected to have a positive impact, such as increasing sales and awareness among the public of PKK RW 007 MSME products Apart from that, this activity can also become social capital for PKK members to continue to develop skills in using technology to support the development of MSMEs in their environment.
Penerapan Teknologi IoT Pada Tanaman Hidroponik Untuk Monitoring Pertumbuhan Tanaman di Desa Puccadi
Technological development is needed for a better development system. Technology can provide basic changes for society, especially in the context of improving the quality of life in society. In general, the hydroponic method is carried out using water as a medium, where the water conditions that need to be considered are the supply of water, oxygen, nutrients, pH, and light intensity. UV light replaces sunlight which can help plants need the photosynthesis process which produces food substances such as carbohydrates so that plants grow faster. From the situation analysis, it is known that most of the people in Puccadi Village. Cultivating plants using a hydroponic system on a household scale by utilizing yards or yards has quite a large potential. Based on this background, IoT-based hydroponic training and assistance were carried out for the people of Puccadi Village, Luyo District. This service activity is implemented in the form of training and mentoring with the aim of participants being able to directly practice applying IoT to hydroponic plants for monitoring plants. The conclusion of the IoT-based hydroponic training activities in Puccadi Village, Luyo District, is that the implementation of IoT-based hydroponic training and mentoring went well and was able to provide knowledge related to the application of IoT technology to the Puccadi village community, Luyo District.
Implementasi Game Tebak Gambar Binatang Berbasis Android Sebagai Media Pembelajaran Anak Usia Dini
The increasingly rapid development of technology, especially mobile phone devices has targeted all groups, including young children aged 3 to 5 years, so like it or not,parents have to supervise their children. But in reality, technology cannot be avoided. As a parent, the most important thing right now is how to ensure that the mobile devices playing with children can be handled well and have a positive impact on their children, although supervision is still needed. Supervision of children who are already at school cannot be carried out continuously. At school, parents can only expect for the teachers as their second parents. Teachers as educators must be able to provide understanding to Kindergarten children, thus the use of cellphones can be used for positive things, one of which is by providing mobile game-based learning media. The problem is that there are only a few mobile applications in the form of games that provide simple learning media for Kindergarten children. Through this service, an Android-based educational game of animal picture guessing will be designed and developed as a learning medium for children aged 3-5 years. To determine the impact of implementing the application, implementation and testing were carried out, where the average System Usability Scale (SUS) score from 15 respondents was 88.33, and when referring to the usability scale value range it can be concluded that the animal picture guessing game that has been developed falls into the category acceptable or well accepted with a fairly significant impact category. Meanwhile the functionality also meets the needs of its users.
Transformasi Digital dalam Peningkatan Manajemen Aktivitas Panti Asuhan Al-Mabrur Bekasi Berbasis Sistem Informasi
Information technology which continues to develop in various sectors of life requires the parties involved to be able to adapt to technology. Efforts to adapt technology are also continuing to be developed by the management of Al-Mabrur Orphanage Bekasi. A digital transformation carried out by the Al-Mabrur Orphanage in order to improve the management of student activities using an information system. Orphanages, as places for children who need protection and care, require an organized and efficient approach in monitoring and improving the quality of these children's daily lives. This training aims to provide understanding to orphanage managers and students regarding the use of information systems, to make it easier to record student participation in every activity held by the Al-Mabrur Orphanage. With an integrated information system, orphanages can create an environment that is more adaptive to technology and responsive to various activities in the orphanage. The output of this community service activity is that students can view and access activity data easily, and orphanage managers can have digital data recapitulation to monitor and evaluate student activities.
Edukasi Pemeliharaan Lingkungan Sehat dan Adaptasi Teknologi Melalui Kegiatan KKN
Technological developments have a significant impact on children's life. While the use of gadgets provides benefits and learning opportunities, it can also potentially have a negative impact on their health and development. Awareness of the dangers of gadgets and the importance of maintaining a healthy and technology- aware environment is crucial. This community service program aims to socialize the dangers of gadgets to children with a focus on raising awareness about the importance of maintaining a healthy and technology-aware environment. This program provides knowledge, understanding, and skills to children and parents so that they can use gadgets responsibly and in a balanced manner. The program is implemented through KKN activities with student participation as facilitators. The implementation methods include material delivery, group discussions, demonstrations, and other interactive activities. This activity will be carried out door-to-door in the surrounding area. This program combines knowledge about the dangers of gadgets with the need for children to maintain health and develop positive technology awareness. It is hoped that this program can increase community awareness of the dangers of gadgets on children and the importance of maintaining a healthy and technology- aware environment. Implications for further programs involve continued efforts in outreach and education to children, parents, and teachers. This program can serve as a model for similar activities in other areas with similar contexts.