Penerapan Teknologi Augmented Reality 3D Sebagai Media Pembelajaran Anak Usia Dini
DOI:
https://doi.org/10.31599/wc5yvt65Keywords:
3D Augmented Reality, Vowel Letters, Fast Corner Detection Algorithm, Waterfall, technology implementationAbstract
Conventional learning that relies on books and static images is often less effective in attracting children's interest and helping them understand the material, this is one of the obstacles to increasing learning motivation. By developing an Android-based AR application to teach vowels to kindergarten children. By utilizing the fast corner detection algorithm and Unity3D, AR offers a more interesting and effective approach than conventional methods. The research results show the potential of AR in increasing children's interest in learning and making it easier to understand the concept of vowels
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Copyright (c) 2025 Yoga Fadillah P; Dwipa Handayani; Ahmad Fathurrozi; Dani Yusuf; Muhammad Yasir, Agus Hidayat
This work is licensed under a Creative Commons Attribution 4.0 International License.